The Syrup Trap

The Syrup Trap was a mostly-online Canadian humour magazine. I was one of the founding editors, working mostly on audio/video projects, a single issue of a print magazine, and whatever other design work needed doing.

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Ubyssey Student Newspaper

I got my start doing print work at the Ubyssey Student Newspaper. Working with the then-photo editor Goh Iromoto (who I later worked for as an editor, PA, and grip), we experimented a lot with the physical paper itself. Most of the time, we had access to only one or two spot colours and had… Continue reading Ubyssey Student Newspaper

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Going forwards, moving backwards

An installation at the Waterfront Canada Line station escalators. The piece was a computer-generated maze that had a hidden message that was viewable only through the red-tinted windows from across the street.

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Beaty Biodiversity Museum

When I worked at the Beaty Biodiversity Museum, I created a number of displays for their permanent collection and temporary exhibitions. One of the most ambitious was a show that ran along the whole length of their 75+ foot back wall. It was a collaboration with the BC society for Children’s Writers and Illustrators featured… Continue reading Beaty Biodiversity Museum

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CiTR Radio

For a number of years, I worked as the in-house designer for CiTR 101.9 FM radio. I created a number of ad campaigns, posters, and internal documents. One of my favourite projects was the annual FunDrive, where CiTR does a week of call-in donations to support the station. Each year was a different theme. One… Continue reading CiTR Radio

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Gross Density Parcel

Group show in Surrey. A homeowner left their land in disarray for a long time and a group of artists were invited to make works using the detritus left around. My piece was a back-projected window made to look like the reflection of a TV’s colours on someone’s curtains when viewed from an alleyway.

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Set design

A CAD model and hand-built maquette for the play Green Eyes.

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Looking for Gods and Punishment

I did consulting work for a digital humanities group, producing a python library for text processing and a visualization for the corpus. The project was to figure how far away words for the Gods were from words for punishment in ancient Chinese texts. You can view a working version of the visualization here.

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Ubyssey Usable Business Cards

For this year, the editors wanted business cards they could actually do something with other than just hand them out.

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